
They Wasted a Perfectly Good Character: Poor Kojiro. The platforms are falling so you need to be quick in addition to having good aim. Before fighting the final boss, we have the most annoying platforming from the entire game. First time around, maybe but with subsequent playthroughs, the pattern can be memorized. And my god, you can just feel the genre whiplash from the dancing minigame in the final area! And it's required. That One Level: Steamwood is a major pain, even if you master the timing. Ice Dragon, Queen Ant and the Tower of Death. Sidetracked by the Gold Saucer: Collecting and playing with the action figures. "Seinfeld" Is Unfunny: Hard to believe that this amount of voice acting in a video game was considered impressive it was seen as such at the time because 1998 was the year when voice-acted dialog in console games started gaining prominence. Obtaining the double jump does much to alleviate this problem. Scrappy Mechanic: The platforming can be very annoying in the beginning due to occasionally sub-optimal camera positioning and Musashi's short jump range. Hilarious in Hindsight: This would hardly be the last time Sandy Fox would have an adventure featuring a bluenette brat with a big sword and an even bigger ego to match. No wonder why Musashi barely notices him. He is very predictable in comparison to the Crest Guardians. Best Level Ever: After entering Soda Fountain for the final part of the game, you go through two obstacle-filled areas (one with damage dealing hazards and one with puzzle doors) and fight Ben and Ed at the end of each, but the real fun starts when you reach the garden on the surface of the floating island and battle your way through an army of enhanced Bincholoid soldiers that are an order of magnitude tougher than any Thirstquencher mooks you have faced yet. Awesome Music: The game is loaded with it, especially the first level track "The Musashi Legend" and its credits reel reprise "Into The Sky.".
While a digital re-release for North American consumers would be welcomed by fans of the game, it seems something must be holding this possibility up, otherwise it could have been easily made available on the North America PlayStation Store 10 years ago as well. The PSOne Classic version of “Brave Fencer Musashi” was released on the PlayStation store for Japanese customers just before its 10 year anniversary on July 9, 2008.
While we could speculate that this means a re-release of the action game, perhaps as a PSOne Classic for the PlayStation Store, the video was not shared to the North America Square Enix YouTube channel. The video features artwork of classic characters from the game, including Musashi, Princess Fillet, and various townspeople and villains the player encounters with some of the most memorable musical tracks from the game playing at the same time.Īt this point, it seems that Square Enix is simply recognizing the PlayStation title’s milestone, as there are no announced plans for a new Musashi game as of yet.
The action title follows the titular main character, loosely based on the historical Japanese swordsman Miyamoto Musashi. The game would later be released in North America in October of 1998. Monday marks the 20th year anniversary since the title’s release in Japan on July 16, 1998. Square Enix released a commemorative video of “ Brave Fencer Musashi” on its official Japanese YouTube channel.